The Hacker must try to survive on the Citadel, foil SHODAN’s plans and defeat her. In the first part of this review, I will describe System Shock itself, if you are interested only in the changes and features of the Enhanced Edition, skip right to the Notepad screenshot (yeah, that bad). But it also came out in a time when HD resolution was 320×200 and a mouse pointer in an FPS sounded like a great idea. That in itself is praiseworthy, after all the game introduced and popularized countless genre conventions. Night Dive Studios have finally taken care of the original System Shock and GOG.com released it for modern PCs. After a six-month healing coma, The Hacker awakens on a Citadel station taken over by mutants, cyborgs and SHODAN, now a murderous force hell-bent on taking over the universe. The Hacker agrees, succeeds and Diego keeps his word. He is discovered and brought to the space station Citadel, where a Triop executive Edward Diego gives him a choice – if he removes ethical constraints of the Citadel AI SHODAN, Trioptimum will drop all charges and give him a neural implant. The year is 2072 and an unknown hacker attempts to breach the security of the Trioptimium corporation network.
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